King talks Candy Crush Saga, 2013's most lucrative mobile game, Apps
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#x27;We were aiming to have a Top 10 game: that was the ambition,' says co-founder Sebastian Knutsson
Japanese and Korean developers dominate Google Play revenue charts, Pocket Gamer.biz
Game over for Gameboy: Candy Crush Saga named most popular app on the planet as mobile game sales outstrip handheld consoles for first time, The Independent
Practice patience to avoid paying for Candy Crush - Marketplace
Top Mobile Games of Q3 2017: Candy Crush Re-Crowned U.S. Revenue King While Global Game Spending Surged 26% YoY
A Brief History of Match-Three Games, by The N3TWORK
Warcraft' Maker Buys 'Candy Crush' Maker for $5.9 Billion
King: 93M daily Candy Crush Saga players, 500M installs, and $568M profit in 2013 (infographic)
UPD] Candy Crush Saga hits $20 billion in lifetime revenue, King says “the bar is very high” to launch new game
Candy Crush Saga reaches 500m installations on mobile and Facebook, Apps
Don't fear free: Candy Crush Saga is the future of the profitable product - CityAM
How to make more than $150 million on Casual Games every month: King's case study
Candy Crush Saga surpasses $20 Billion in revenue
The Psychology of Freemium
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