Cleaning the Backlog] A Plague Tale: Innocence – Boris Bezdar
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A Plague Tale: Innocence is an excellent example of the schematic simplicity of decent storytelling in a videogame. You need a central theme enforced by plot and mechanics and an overall focus on this theme. The rest is a technical matter. Of course, the devil lies in the details, and additional layers are necessary to…
Cleaning the Backlog] A Plague Tale: Innocence – Boris Bezdar
Cleaning the Backlog] A Plague Tale: Innocence – Boris Bezdar
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