Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware
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Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
MOG GDD (a.k.a. Business Requirements) - IT Hare on Soft.ware
Avoiding ugly afterthoughts. Part b. Coding for Security, Coding
Contents of “Development and Deployment of Multiplayer Online
Cover Design for Development and Deployment of Multiplayer Online
C++ for Games: Performance. Allocations and Data Locality - Page 2
Book Beta Testing: Development and Deployment of Multiplayer
TCP and Websockets for Games - IT Hare on Soft.ware
C++ for Games: Performance. Allocations and Data Locality - IT
Book Beta Testing: Development and Deployment of Multiplayer
TCP and Websockets for Games - IT Hare on Soft.ware
The Most Comprehensive Book on Multiplayer Game Development by 'No
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
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por adulto (o preço varia de acordo com o tamanho do grupo)