Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D - Siliconera

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“If something simply could not be allowed to stand, we begrudgingly fixed it, so some bugs don't appear, but we left in as many as we could, so people will grin over that,” revealed a Grezzo programmer.
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
TIL: When the Ocarina of Time was remade for the 3DS, Nintendo purposefully did not fix many of the original game's bugs, to give players as close an experience to the N64
Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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Some Bugs Were Intentionally Left In The Legend of Zelda: Ocarina of Time 3D  - Siliconera
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