Days Gone Features 'Really Tight' Integration Between Story and Open World to Minimize Dissonance

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Sony Bend revealed how Days Gone features a really tight integration between story and open world mechanics to minimize dissonance.
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
Days Gone Features 'Really Tight' Integration Between Story and
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
Days Gone Open World Storytelling is Very Uncharted-like
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
Days Gone Features 'Really Tight' Integration Between Story and
Days Gone Features 'Really Tight' Integration Between Story and Open World  to Minimize Dissonance
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