Silent Hill: Homecoming Review - IGN
Por um escritor misterioso
Descrição
The Silent Hill franchise has always been known for its ability to trip the player's psychological levers, instilling a significant amount of unease, fear and even dread at the situations that they find themselves in. Whether it was wandering the fog enshrouded streets of Silent Hill or the rusty, industrialized hallways of the Otherworld, the characters were normal people -- not fighters -- stranded in a situation that was completely out of their control, forced to survive any way they could against unnatural monsters. That, in turn, imparted a sense of panic and concern in the player because they weren't guaranteed to emerge from a fight unscathed. Unfortunately for the series, the latest installment from Konami and Double Helix, Silent Hill: Homecoming, manages to drain the emotional and psychological elements from the game. While the monsters and strange environments of the game return, the overall experience just isn't scary, which is a major letdown for a title with such a great horror pedigree.
The Silent Hill franchise has always been known for its ability to trip the player's psychological levers, instilling a significant amount of unease, fear and even dread at the situations that they find themselves in. Whether it was wandering the fog enshrouded streets of Silent Hill or the rusty, industrialized hallways of the Otherworld, the characters were normal people -- not fighters -- stranded in a situation that was completely out of their control, forced to survive any way they could against unnatural monsters. That, in turn, imparted a sense of panic and concern in the player because they weren't guaranteed to emerge from a fight unscathed. Unfortunately for the series, the latest installment from Konami and Double Helix, Silent Hill: Homecoming, manages to drain the emotional and psychological elements from the game. While the monsters and strange environments of the game return, the overall experience just isn't scary, which is a major letdown for a title with such a great horror pedigree.
The Silent Hill franchise has always been known for its ability to trip the player's psychological levers, instilling a significant amount of unease, fear and even dread at the situations that they find themselves in. Whether it was wandering the fog enshrouded streets of Silent Hill or the rusty, industrialized hallways of the Otherworld, the characters were normal people -- not fighters -- stranded in a situation that was completely out of their control, forced to survive any way they could against unnatural monsters. That, in turn, imparted a sense of panic and concern in the player because they weren't guaranteed to emerge from a fight unscathed. Unfortunately for the series, the latest installment from Konami and Double Helix, Silent Hill: Homecoming, manages to drain the emotional and psychological elements from the game. While the monsters and strange environments of the game return, the overall experience just isn't scary, which is a major letdown for a title with such a great horror pedigree.
Silent Hill: Homecoming [Trailers] - IGN
Silent Hill: Homecoming, Ultimate Pop Culture Wiki
Silent Hill - IGN
Looking to try out either Downpour or Homecoming. If you had to recommend one or the other which one would you choose? : r/silenthill
Silent Hill: Homecoming UK Review - IGN
This : r/silenthill
Silent Hill: Homecoming - IGN
Silent Hill: Homecoming - pc - Walkthrough and Guide - Page 1 - GameSpy
Silent Hill: Shattered Memories, Silent Hill Wiki
Silent Hill: Homecoming reviews - MobyGames
Silent Hill: Homecoming Is an Earnest Silent Hill Successor, for All Its Faults
Silent Hill: Homecoming [Reviews] - IGN
Silent Hill: Homecoming [Gameplay] - IGN
Silent Hill: Homecoming
Silent Hill: Homecoming Review
de
por adulto (o preço varia de acordo com o tamanho do grupo)