This is how Cities: Skylines 2 vastly improves on the original game's traffic AI - Neowin
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Descrição
Cities: Skylines 2 developer Colossal Order has detailed the improvements it is bringing to the traffic simulation, which include multi-core CPU support, rerouting, lane changing, and more.
New to the game. Extensive bottlenecks appear in my industrial road network. I have no traffic lights, only stop signs. Any suggestions? : r/ CitiesSkylines
CIties skylines 2 Feature Highlights Traffic AI - Review
CIties skylines 2 Feature Highlights Traffic AI - Review
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Cities: Skylines II Shows Off New Traffic AI Feature
Put the fun back into computing. Use Linux, BSD.
The new U-turning vehicles destroy my traffic. We really need something like tmpe in this game : r/CitiesSkylines
Cities Skylines Reveals Traffic AI for Cities Skylines 2 - GeekaWhat
Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
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Cities Skylines Traffic AI Won't Get Better Says Dev - GameRevolution
Even if I give them no turn lane the traffic AI is still stupid. Justifying it as this is realistic is makes me feel like yall never been in rush hour before.
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Traffic AI has been REVOLUTIONIZED in Cities: Skylines 2!
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