TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
Por um escritor misterioso
Descrição
TiledLighting11 DirectX 11 SDK Sample provides an example implementation of two tile-based light culling methods: Forward+ and Tiled Deferred.
Planar Reflections and Shadows using the
Detect and Enable HDR with Microsoft* DirectX* 11 and DirectX* 12
D3D11 compatible GPU (feature level 11.0 shader model 5.0) is
DepthBoundsTest11 DirectX® 11 SDK Sample - AMD GPUOpen
Çözüldü: A D3D11-compatible GPU(feature level 11.0 shader model
Texturing and Lighting in DirectX 11
graphics - How do I enable depth test in Direct3D 11? - Stack Overflow
DirectX 11 11 Offline Installer Download For Windows PC - Softlay
DirectX SDK Sample Modification. Original sample (up, 11.76fps
SSAA11 DirectX® 11 SDK Sample - AMD GPUOpen
NVIDIA GeForce GTX 680 SLI Results Exposed in 3DMark 11 Benchmark
Introduction to DirectX 11 3D Game Engine Programming
rendering - How can I overlay my UI render target onto the back
de
por adulto (o preço varia de acordo com o tamanho do grupo)