How the franchise model changed the face of esports ownership
Por um escritor misterioso
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On June 1, 2017, Riot Games announced it would franchise teams in its League of Legends Championship Series (LCS) for the first time. The next month, Activision Blizzard announced the first seven cities and team owners that had been awarded to the Overwatch League (OWL), which also would follow a franchising model familiar to North American sports fans.
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