This new action-RPG feels like Nier: Automata as an even more ridiculous sci-fi anime, and it has no right to be this fun

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In the 30-or-so minutes that I've played Crymachina, an action-RPG released earlier this month, I have: 
This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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This new action-RPG feels like Nier: Automata as an even more ridiculous  sci-fi anime, and it has no right to be this fun
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