About resolution, pixel art and size - How do I? - GDevelop Forum
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Hi again. Before developing this game too far, I think I should probably get this resolution stuff in check. Please ask for more details if I’m explaining myself poorly here. I’m wondering what kind of game resolution, sprites and zooms I should be using. My project is an pixel perfect game and I’m planning it to have 16:9 aspect ratio and “16-bit art-style” at least most of the time (I’ll probably have an 8 bit or a much higher quality section or something so I need my game to be flexible li
200+ Bounty]Implement Bitmap Text object to avoid blurry or distorted text objects in pixel perfect games (and benefit from higher performance of the text rendering) · Issue #1449 · 4ian/GDevelop · GitHub
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About resolution, pixel art and size - How do I? - GDevelop Forum
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