Nintendo wanted to tone down the violence in 'GoldenEye
Por um escritor misterioso
Descrição
The classic N64 first-person shooter GoldenEye 007 is one of the most beloved games of the '90s and played a big part in ushering such games from the PC to the living room. It's the kind of game that a certain audience will never tire of learning more about, which is why this report from The Guardian is such an enjoyable read. GoldenEye's director Martin Hollis discussed the game at the GameCity festival in Nottingham England and dropped some details on just how developer Rare was able to bring such a violent game to the family-friendly Nintendo console.
Perfect Dark (Game) - Giant Bomb
007 Golden Eye Nintendo Power Official Strategy Guide : Nintendo
GoldenEye 007 – Nintendo Switch Online + Expansion Pack Trailer
goldeneye News, Reviews and Information
Goldeneye 007 N64 Review - 20 Years Later
Nintendo wanted GoldenEye sequel and less violence, says
GoldenEye 007 - 39 Facts You (Probably) Didn't Know About The FPS
goldeneye News, Reviews and Information
Super Mario Creator Tried To Tone Down The Gore In GoldenEye
Why GoldenEye 007 on Nintendo 64 Was the Best Video Game of All
Goldeneye 007's Violence Worried Nintendo So Much, A Ridiculous
Goldeneye 007 (N64) Manual : Free Download, Borrow, and Streaming
Bond Voyage: GoldenEye – Midwest Film Journal
Nintendo Was Worried The Violence In GoldenEye 007 Looked Too Real
goldeneye News, Reviews and Information
de
por adulto (o preço varia de acordo com o tamanho do grupo)